
Planning to take down your neighbor’s stone wall in Rust but unsure how many satchels you’ll need? This guide provides a clear breakdown of the satchel requirements and offers tips on acquiring a large supply.
Understanding Satchel Charges

Satchel charges are an explosive that can be used to destroy player-made buildings. You can find them in Airdrops, Sunken chests, Blue crates in underwater labs, Brown crates, and on dead scientists. Satchel charges can malfunction, requiring you to pick them up and rearm them. They also have a random detonation time, so get away quickly after placing them.
Satchel Charge Recipe
- 4x Beancan grenade
- 1x Small Stash
- 1x Rope
Satchel Requirements for Different Materials
- Stone walls are notoriously hard to destroy, but it only takes 10 satchel charges to destroy one.
- You need 10 satchels to destroy any item in the stone building tier, including the stone high wall.
- A sheet metal wall can be upgraded to prevent players from breaking through the stone wall too quickly with tools.
- It takes four satchels to take down a sheet metal door.
- A single satchel charge deals around 91 points of damage to a wooden wall, requiring three satchels to destroy it.
- It takes 23 satchels to destroy a sheet metal wall, and it takes 46 to destroy an armored wall.
- It takes nine satchels to take down a garage door.
- It takes 12 satchels to take down an armored door.
Effective Satchel Use
- Satchel charges inflict nearly the same damage to the soft side as the strong side of walls at 1.1x.
- They can start fires, but the fire deals no damage to stone walls.
- The satchel charge player damage is estimated at 475 within an explosion radius of 4 m. This is enough damage to kill you, so back away.
- To protect your base, consider using sheet metal walls, which require 23 satchels to destroy. This will make it way harder to raid you.
- Use satchel charges strategically to destroy doors and blocked areas and to gain access to enemy bases.
- Remember satchel charges detonation time is random. It can blow up instantly or in 30 seconds. So when raiding, be careful of other people hearing you and coming to interfere.
Satchel Charges vs. C4 Charges: A Comparative Analysis
When it comes to explosive devices in Rust, the satchel charge and the C4 charge offer distinct advantages and disadvantages. Let’s examine their strengths and weaknesses to determine the optimal choice for various raiding scenarios.
Satchel Charges
- Pros:
- Inexpensive and readily available, making them a cost-effective option.
- Effective against smaller bases constructed of wood and stone.
- Cons:
- Struggles to penetrate larger bases made of sheet metal or armored materials.
- Has a random fuse time, increasing the risk of failures and prolonging raids.
C4 Charges
- Pros:
- Ideal for breaching larger bases, including those with sheet metal and armored walls.
- Offers a shorter fuse time, reducing the risk of failure and accelerating raids.
- Cons:
- Expensive to craft, requiring significant resources.
- Less effective against smaller, less fortified structures.
Choosing the Right Explosive
The decision between a satchel charge and a C4 charge largely depends on the specific raiding situation. Satchel charges are well-suited for targeting smaller bases with less robust defenses, as they offer a more affordable and accessible option. However, for larger, more fortified bases, C4 charges are the preferred choice due to their superior penetrating power and shorter fuse time.
By carefully considering the strengths and weaknesses of each explosive, players can make informed decisions to maximize their raiding efficiency and success.
Conclusion
With this knowledge, you are ready to take on any stone wall in Rust. By understanding satchel requirements, crafting efficiently, and using them strategically, you can breach enemy bases and secure valuable resources. Remember, patience and planning are key to successful raids. Happy raiding!
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Gabriel Potter is a writer for NameHero, he writes in-depth guides for video games. He enjoys playing games like League of Legends and Rainbow Six Siege in his free time.
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